Mystic Moose Gets $5 Million For 'Planet Mojo,' An Extraterrestrial Metaverse Game

Mystic Moose Gets $5 Million For 'Planet Mojo,' An Extraterrestrial Metaverse Game
Photo by Nassim Allia / Unsplash

Mystic Moose, an award-winning Boston-based independent game developer, has announced the completion of a $5 million fundraising round. The monies will be used to launch Planet Mojo, a new blockchain metaverse, a browser-based collection of linked games, starting with a 3D version of Auto Chess. Courtside Ventures, Republic Crypto, Alameda, AU21, Sfermion, Polygon Studios, Collab+Currency, Sky Vision Capital, Spartan Capital, HyperEdge, Momentum6, Fourth Revolution Capital, and others participated in the seed round, which Animoca Brands led.

Planet Mojo is a blockchain-based version of the classic chess game. The game depicts the story of a strange alien world where nature and machines are pitted against one another and where players can discover, explore, and compete in a variety of interrelated tactical strategy games, starting with an Auto Chess game. In addition, users can participate in cross-platform Player vs. Player and play-to-earn mechanisms while also experiencing augmented reality and charity eco-friendly features by owning teams as NFTs.

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Planet Mojo will deliver 10,000 generative 3D animated NFT 'Mojos' in the first quarter of 2022, which will be directly usable in the game. In addition, there will be other benefits available to early adopters of the game, but their details are still being kept under wraps at this time. "We're establishing a platform, but it won't be like Roblox or others," said Michael Levine, the company's creator, and CEO. "Planet Mojo, this new IP we're developing, will be the basis for a series of games."

The extraterrestrial metaverse's development team has a combined expertise of more than 25 years in the gaming industry. EA, Activision, LucasArts, and HappyGiant are among the veterans on the team. Mike Levine, the company's founder, previously worked on the XR games "Sam and Max: This Time It's Virtual," "QuasAR Arena," and "Hologrid Monster," which was one of a few marker-based mobile AR games released in 2016. In addition, Eric Campanella of Mystic Moose worked on Call of Duty 2 and 3 and Command & Conquer Generals.

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