Onboarding 3 Billion Gamers Over the Next 10 Years—the Meta 1 Network Mission

Onboarding 3 Billion Gamers Over the Next 10 Years—the Meta 1 Network Mission
Photo by Eugene Chystiakov / Unsplash

As one of the most valuable trends in the blockchain space, gamefi has experienced a massive surge in value and interest globally. However, there are still a few hurdles that pose a threat to the growth of this budding space.

Since the launch of blockchain-based games and metaverses, most developers have had to resort to rendering games on WebGL—a JavaScript API for rendering collaborative 2D and 3D graphics without plug-ins, most often playable via a browser—instead of engines like UE [Unreal Engine] and Unity 3D that are the more modern industry choices. This has limited the scope and quality of present gamefi experiences.

The inability of traditional game developers to effortlessly segue into the blockchain space is yet another problem. The lack of suitable, reliable, and cutting-edge tools that facilitate design, rendering, and blockchain integration leaves a negative mark on the seemingly advanced blockchain-based gaming market.

These problems not only limit game developers from entering the space, but are limiting engagement from gamers as well. The content quality that most gamers are familiar with is still not yet accessible on the blockchain.  

However, as play-to-earn mechanisms are increasing in popularity and many gamefi titles are now playable via a browser, we are seeing a large increase in the number of gamers from low-socioeconomic regions like South East Asia [SEA], Latin America [LATAM], India and Africa.

It seems that the low hardware barriers necessary to engage with current (browser) gamefi content, coupled with the value of digital asset rights and play-to-earn mechanisms unlocked by the blockchain, has driven a huge number of previously excluded gamers into the space.

Yet, as the quality of games increase and as we see greater integrations with traditional gaming engines, we will begin to see gamefi experiences that rival their Web2 counterparts. Unfortunately, this evolution will again drive inaccessibility as only those players that can afford expensive gaming PC’s or consoles can access the content.

The Meta 1 [M1] Network, a recently launched platform in the blockchain space, aims to address these concerns by removing hardware barriers, thus paving the way for onboarding over 3 billion gamers into high quality gamefi and metaverse experiences.

The Meta 1 Network—Onboarding a New Set of Gamers

M1 Network is the first decentralized, real-time cloud rendering platform on the blockchain. As a genuinely scalable and real-time rendering platform, M1 breaks down the entry barrier, allowing gamers worldwide access to the metaverse without any hardware restrictions.

With M1 Network, gamers, for the first time in Web3, will receive unrestricted access to any game on the M1 platform, regardless of location or device type. You simply need an active internet connection and screen to get started.

For game studios, M1 enables the utilization of a decentralized network of graphic processing units [GPU] to render their games - this is similar to how proof-of-work [PoW] blockchain mining operations work. The usage of M1’s network is beneficial to developers as it removes the minimum hardware specifications necessary to play their games and unlocks a much larger gaming audience.

M1’s decentralized GPU network is particularly relevant now, as Ethereum [ETH], the world's second largest cryptocurrency, is moving from proof-of-work to a proof-of-stake [PoS] consensus algorithm. This means that a large number of GPUs, previously used for ETH mining operations, will enter the market once more and be looking for a new blockchain home.

M1 Network’s Proof of Rendering

Unlike the PoW and PoS algorithms that require operators to either mine or stake tokens to become a part of the network, M1 nodes undertake the task of offering rendering services via an operation called Proof of Rendering.

With the introduction of this advanced mechanism, M1 Network can deliver rendering services to users by simply connecting them to a suitable rendering node. This network of nodes, and M1’s state-of-the-art platform, will play a vital role in the Proof of Rendering operation and provide unrestricted access to games and metaverses, regardless of location, hardware type, or socioeconomic status.

M1 Network, through these core offerings, hopes to provide unrestricted access to games and metaverses for gamers in previously overlooked regions like Africa, India, LATAM and SEA. Thus, opening the doors for 3 billion more gamers, and setting the metaverse on a path toward global adoption.



With M1 Network, hardware restrictions have become a thing of the past. You can instantly access an array of metaverse content and games on any device, anywhere. As mentioned, you only need an internet connection and a screen.


M1 Network breaks down the entry barrier, allowing users to access metaverses and gamefi titles seamlessly. The network grants users interoperability across all chains and enables them to securely port tokens in/out of games. M1 processes game and metaverse experiences in the cloud, making interactions more secure and harder to exploit. Digital assets earned in-game will be safer than ever before.


With a growing number of participants and a global distribution of nodes, the M1 Network delivers ultra-fast, cost-effective access to gaming content no matter where gamers are. It is an open ecosystem, making it easier than ever for developers to upload their content and engage with a much larger audience of gamers.

The M1 Network Platform is currently up and running with many major gamefi titles already live. With the vast majority of technical hurdles already overcome, it is only a matter of time until M1 truly unlocks content accessibility in the metaverse.

Currently, the number of gamers in Web3 is counted in the tens of millions. However, with M1 removing hardware barriers and unlocking global access, this number will soon rise exponentially. 3 billion gamers are already waiting at the gates, and M1 is here to throw them open.

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